Tomorrow, Saturday 11/22 all servers will be brought offline at 10:00AM EST for Server Maintenance to continue our efforts to improve server stability. We anticipate all servers to be back online by 2PM EST or earlier.
We apologize for any inconvenience this weekend maintenance causes in advanced. Thank you!
By popular request, players will now be able to complete previous daily tasks for the Heavy Metal event. A task will continue to unlock each day and remain open until the end of the event allowing players to complete all the tasks at their convenience. Please Note:If you notice an apparent loss of credit for any previous days you have already completed simply exit the game entirely and log back in to correct this issue.
Reikland Factory: Improvements have been made to potentially increase the rate at which the scenario launches.
What a week! Even with everyone busy "rockin out" to the Heavy Metal live event, we've been (head) banging out some hot fixes this afternoon:
General Changes and Bug Fixes
Based on player feedback, we have adjusted the way our End User Licensing Agreement (EULA) is presented. With this update, this window will only become visible in cases when we have made modifications to the contents of the EULA.
Additional improvements have been made to client performance and stability, particularly during periods of intense combat.
Content
Mikhail the Profane: This NPC will no longer spawn below the world.
The Empire Handgunners in Greenskin Chapter 10 will now defend themselves properly when attacked at range.
Items
Vault Gem: Fixed an issue that allowed players to use this item in an unintended manner.
Tier 3 Keep Gold Bags would occasionally not have a set item in them. This has been corrected.
Quests & Public Quests
The Sea of Saphery: Added missing start and completion dialogue to this quest.
Working Undercover: Players who have abandoned this quest can now receive another helmet by killing Ranger Stoutfoot again.
The Windstep Codex: Fixed an issue that was preventing players from interacting with The Windstep Codex quest item in order to complete the quest.
Mind, Body & Soul (DISABLED): Players can no longer accept this disabled quest.
Unlikely Origins: Bloodrock Poisontails and Bloodrock Scorpions should now appropriately count towards the Bloodrock Chitin requirement of this quest.
Footsteps of Evil: The Cruel Screamers will now spawn more frequently.
Wild Stunty Hunting: Undin Baladson's head will now only drop for players on the quest. This fixes an issue which had sometimes prevented players from getting credit for the kill.
Price of Mercy: Fixed an issue that was sometimes preventing players from being able to use the Lothern Spear in the proper area, causing the quest to become stuck.
Cleanin' Up Kadrin: Fixed several issues that were preventing players from completing the quest.
Restless Vengeance: Players can now summon the Vengeful Spirit to complete this quest
Culling the Weak: Added missing start and completion dialogue to this quest.
Head of the Line: Fixed an issue that was preventing players from interacting with the monument plaques.
Restless Vengeance: Added a return waypoint for this quest.
Ruins of Anlec: Fixed an issue that sometimes prevented the Stage 3 monsters of this Public Quest from despawning.
The Brass Legion: Fixed an issue with this Bastion Stair Public Quest which could, in some cases, prevent the first stage from being completed.
By Dawn's Early Light: Fixed an issues with this Public Quest that would cause the first stage condition to increment without player participation..
Shady Tower: Fixed an issue in which Lord Karoun would run out of the boundaries of Public Quest area.
Burnbeard's Oath: Fixed an issue which was preventing this Public Quest from being completed past the second stage.
Realm vs. Realm
Well of Qhaysh: Palisades have been added around this keep. This corrects an issue that could in some cases allow besieging players to improperly gain entry into the keep.
Martyr’s Square: Fixed an issue in which players would not receive renown for capturing this Battle Field Objective.
Kadrin Valley: Healers have been placed in the Destruction Warcamp and in the Order Warcamp in this zone.
Nordland: The guards at the Order Warcamp will now better defend the camp from attackers.
Kazad Damaz: Fixed an issue that was causing the postern doors of this keep in Kadrin Valley keep to not function properly.
"Kleinmann, bring up your shield!" Regina Seibolt shouted. "Bring up your..." She winced as the young novice took a wooden sword across the ear and howled. "Ah well, you'll remember next time, eh? Come on, stop blubbing. Back to guard."
Regina sighed and looked across the chapter house's practice yard to the chapel of Myrmidia as Kleinmann and Pfaller squared off again. She wasn't giving the lesson the attention she should and she knew it. She was too anxious for what was to come.
They came for Rathann in the hour of the wolf, when the twin moons were low on the horizon and his small tower room was plunged into deep shadow. He had been asleep for barely an hour, sunk in exhausted slumber, when the sound of splintering wood split the silence in the small antechamber beyond.
The attackers were swift and highly skilled. Rathann’s only slave, a scarred human male that slept on the floor just beyond the doorway, slowed them for barely a moment. A startled shout echoed from the darkness, cut short by the thudding of heavy blows and the brittle crunch of bone, and then Rathann heard the soft whisper of footsteps racing through the darkness towards his bedchamber.
At 10:30 AM EST this morning, all live servers will be coming down for immediate maintenance to improve server stability. We expect to be back online by 1:30 PM EST.
As always, stay tuned to the Herald for the latest information and updates!
Update - 12:05 PM EST: All servers are now open. Enjoy!
Update- 10:37 AM EST: All servers are now offline.
At 2:30PM EST all servers will be coming down for immediate server maintenance to improve server stability. We anticipate all servers to be back online before 6PM EST.
In addition the following change has been made:
Tome of Knowledge
Fixed an issue that was causing some Tome of Knowledge entries to unlock twice.
As always stay tuned to the Herald for the latest information and updates!
Update - 4:45PM EST: All servers are now online, welcome back!
Update - 4:30PM EST: All servers with the exception of Thorgrim, Marius, and Chaos Wastes are now open. We anticipate to have these servers back online as soon as possible.
Update - 2:30PM EST: All servers are now down for maintenance. Thank you.
A Guide to Total World Domination: or, How to Sack a City in Warhammer Online
The following guide to sacking the enemy’s city is no way intended to be ‘Realm-ist’. The author even plays Order himself. The example of Altdorf is merely to illustrate the complexity of the City Siege process, and is not an effort to give Destruction an edge in sacking their enemy’s Capital. Further detailed guides on both cities and their content will be illustrating each Realm’s finer points at a later date.
Edit 11/19/2008 7:00 PM: Incorrect information regarding Conqueror armor pieces has been corrected.